c# example for ImGuiTextFilter
See original GitHub issueI was trying to use ImGuiTextFilter but couldn’t find a c# example of it. I looked at the ImGui demo code example and tried to replicate that on ImGui.NET but failed. Here’s the code I was using, let me know how to use this feature.
ImGuiTextFilter testing = new ImGuiTextFilter();
testing.draw()
I did find the ImGuiTextFilterPtr struct/class but not sure how to use it.
reference c++ eample
static ImGuiTextFilter filter;
filter.draw();
const char* lines[] = { "aaa1.c", "bbb1.c", "ccc1.c", "aaa2.cpp", "bbb2.cpp", "ccc2.cpp", "abc.h", "hello, world" };
for (int i = 0; i < IM_ARRAYSIZE(lines); i++)
if (filter.PassFilter(lines[i]))
ImGui::BulletText("%s", lines[i]);
Issue Analytics
- State:
- Created 5 years ago
- Reactions:2
- Comments:9 (4 by maintainers)
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For the sake of completeness and future visitors, here is an
ImGuiTextFilterexample as well:I pushed two changes to master that fix the raw PInvokes for constructor and destructor functions:
https://github.com/mellinoe/ImGui.NET/commit/8e3caa1b49bd6b8df5bb277c52c5bb9c32115813 https://github.com/mellinoe/ImGui.NET/commit/4588142ef950d3e474de5635a99f890b55095570
Ideally, there would be static functions that invoke the native constructor, with default parameters being generated as with other overloads. Right now, you can invoke the functions added in the first commit and get back a raw pointer, which needs to be deleted later with a matching
thing_destroycall.Another note: you could already create these structures on the C# side and pass a pointer to them to the native side. Where it gets tricky is:
ImGuiTextFilterbecause it contains a vector.