Better popsplits
See original GitHub issuei think that this improve the popsplit in playercell onAdd function , above of the unshift
this.gameServer.nodesPlayer.reverse(this);
work fine for me
Issue Analytics
- State:
- Created 6 years ago
- Comments:9 (3 by maintainers)
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Top GitHub Comments
You can get realistic physics and better popsplits by going into the gameserver.ini and changing the splitVelocity : 715 This change is done under the player section of the gameserver.ini
@gyeyoqu The
mainLoop
function in GameServer.js needs to be edited along with a rewriting of the collision engine. Eat collisions should be processed slower than rigid collision processing. Currently eat collision processing happens too quickly which has a big effect on popsplits. Rewriting the collision engine should also have an effect on it but I’m not so sure about that yet.