Explain about parameters of Candide face model
See original GitHub issueI saw that on the function you write to read parameters from candide.npz
def load3DFaceModel(filename):
faceModelFile = np.load(filename)
mean3DShape = faceModelFile["mean3DShape"]
mesh = faceModelFile["mesh"]
idxs3D = faceModelFile["idxs3D"]
idxs2D = faceModelFile["idxs2D"]
blendshapes = faceModelFile["blendshapes"]
mesh = fixMeshWinding(mesh, mean3DShape)
return mean3DShape, blendshapes, mesh, idxs3D, idxs2D
It is seem that content of file candide.npz is different from candide file from http://www.icg.isy.liu.se/candide/candide3.wfm
And can you explain the meaning of mean3DShape, mesh, idxs3D, idxs2D, blendshapes array?
Issue Analytics
- State:
- Created 7 years ago
- Comments:21 (8 by maintainers)
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Hi,
The content of candide.npz is basically a processed version of the original candide model you posted in your link.
If you have any other questions, or if that was not clear, please let me know.
Marek
Hi,
Congratulations on converting the app to C++! There might be several reasons for this behaviour:
What I would suggest is that you try removing the triangles of the mesh that are located in the eye region so there are holes in those areas of the model. If you do that the swapped face will show the user’s real eyes as it does with the mouth. This might prove more realistic than the current effect.
Let me know what you did and how it went.
Marek