Camera rotation to a camera target position
See original GitHub issueHi I’m actually wirting a Three.js client of IMML ( http://www.vastpark.org/wiki/1/What_is_IMML ). And by exemple in my XML that describe my 3D scene I have for a camera :
<Camera Name="LeftCamera" Enabled="False" FOV="60" NearPlane="0.01" FarPlane="1000" Rotation="0.7416796,1.606321,0" Position="-12.24768,14.11299,7.066072" />
And I having some issue at converting the rotation to a vector for my camera.target.position
Any idea ?
Issue Analytics
- State:
- Created 12 years ago
- Comments:7 (4 by maintainers)
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You just drove me crazy 😉
Do you need a target? If not, you can do this: