setClockOffset (when player loading) it looks no effects.
See original GitHub issueHave you read the FAQ and checked for duplicate open issues?:
yes
What version of Shaka Player are you using?:
latest
Can you reproduce the issue with our latest release version?:
yes
Can you reproduce the issue with the latest code from master?:
yes
Are you using the demo app or your own custom app?:
custom app
If custom app, can you reproduce the issue using our demo app?:
can not try in demo app.
What browser and OS are you using?:
windows10
What are the manifest and license server URIs?:
What did you do? when playing multiple tile (divide from one large video), sequential play button delay. I’ve add first loading stream, add setClockOffset = some value (ms) .
What did you expect to happen? make sync with each tile.
What actually happened? offset value to over 1000, it doesn’t effects on MPD presentation.
When , What time , Where I call setClockOffset ? it makes effects.
Thanks.
Issue Analytics
- State:
- Created 5 years ago
- Comments:6 (3 by maintainers)

Top Related StackOverflow Question
The only method called
setClockOffsetis onPresentationTimeline, which shouldn’t really be used by the app. You shouldn’t call this method at all, it is called automatically during manifest loading. This is used to ensure the server and the app have the same clock times.Are you talking about playing one MPD file that has multiple parts, or loading multiple MPD files?
Are you using multiple instances of shaka.Player to play this video?