the sockets not working :(
See original GitHub issueDescribe the bug The client is not connecting when I run the socket.io script with html (<script> tag) but when I try to connect socket.io from the console it does connect (dev tools). when I get the variable of the connection it appears to me that it is disconnected
My code
Server
// file index.ts
import app from "./app";
var server = new app();
// file app.ts
import express, { Application } from "express";
import { Server } from "http";
import cookie_parser from "cookie-parser";
import { urlencoded, json } from "body-parser";
import routes from "./routes/index";
import sokets from "./sokets/soket.io";
import { resolve } from "path";
import { createServer } from "http";
export default class classApp {
app: Application = express();
constructor(private port?: string) {
this.config();
this.midlewares();
this.routes();
}
private config(): void {
this.app.set("port", process.env.PORT || this.port || 3000);
this.app.set("view engine", "ejs");
this.app.set("views", resolve("../sources/views"));
this.app.disable('x-powered-by');
}
private midlewares(): void {
this.app.use(urlencoded({ extended: true, }));
this.app.use(json());
this.app.use(express.query({}));
this.app.use(cookie_parser("super"));
}
private routes(): void {
this.app.use("/static", express.static(resolve("../sources/public")));
new routes(this.app);
}
/**
* listen on the port
*
*/
public listen(callback: () => void): Server {
var http = createServer(this.app)
var server = http.listen(this.app.get("port"), () => {
console.log(`Server on port ${this.app.get("port")}`);
callback();
});
new sokets(http);
return server;
}
}
// file socket.io.ts
import { Server } from "http";
import socketIO from "socket.io";
export default class ServerSocket {
public io: socketIO.Server;
constructor(server: Server) {
this.io = new socketIO.Server(server);
this.listeners();
};
public listeners() {
this.io.on("connection", (socket) => {
socket.on("connect_error", (err) => {
console.log(`connect_error due to ${err.message}`);
});
console.log("i got a connection !");
socket.on("error", ()=>{
console.log("error in socket")
})
socket.on("disconnect", ()=>{
console.log("disconnected")
})
socket.onAny((args) => {
console.log("i get a event");
});
socket.emit("serv:ping", Date.now());
socket.on("first event", (args) => {
console.log("i get the first event");
});
console.log(socket.eventNames());
});
};
}
Client
var sockets_connection = io();
sockets_connection.onconnect = () => {
emitEvent();
console.log("Connected to socket.io server!"); // this works
}
function emitEventl() {
sockets_connection.emit("fisrt event"); // this not works
}
//! when i get sockets_connection var, i get this:
Object { receiveBuffer: (2) […], sendBuffer: (3) […], ids: 0, acks: {}, flags: {}, io: {…}, nsp: "/", connected: false, disconnected: true, subs: (4) […], … }
Platform:
- Device: Laptop
- OS: Windows 10 with wsl (Ubuntu 20.04.2 LTS)
Issue Analytics
- State:
- Created 3 years ago
- Comments:6 (2 by maintainers)
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Top GitHub Comments
fisrt is a typo. It is really likely that this is the only issue.
Closed due to inactivity, please reopen if needed.