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Child of camera or controller in 0.9.0 stuttering

See original GitHub issue

Description:

Code:

<html>
  <head>
    <script src="https://aframe.io/releases/0.9.0/aframe.min.js"></script>
  </head>
  <body>
    <a-scene>
      <a-box position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9"></a-box>
      <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
      <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
      <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
      <a-sky color="#ECECEC"></a-sky>
      <!-- Camera + cursor. -->
      <a-entity camera look-controls>
        <a-cursor id="cursor" fuse="true"></a-cursor>
      </a-entity>
    </a-scene>
    </a-scene>
  </body>
</html>

I noticed the issue when I migrated to 0.9.0. Seems quite fine when I don’t have a cursor (an entity) in front of camera in VR mode. I haven’t noticed any console errors. Tell me if you want some additional information.

Video url: http://recordit.co/3VoWJqoBbc

Everything here looks fine except the cursor entity which looks like it’s changing its relative position to the camera over time.

Issue Analytics

  • State:open
  • Created 5 years ago
  • Comments:13 (10 by maintainers)

github_iconTop GitHub Comments

1reaction
stevel4857commented, Mar 27, 2019

Same problem here with latest Firefox browser. Seems fine until I go into VR and then stutter. If I start to use Oculus controllers it freezes and crashes.

Read more comments on GitHub >

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