WebXR not working on Chrome desktop and Oculus headsets
See original GitHub issueChrome has disabled Oculus runtime support in favor of OpenXR. Oculus has not yet shipped OpenXR. Oculus runtime can be reenabled manually via command line options when launching Chrome:
--enable-features=OculusVR --disable-features=XRSandbox --force-webxr-runtime=OculusVR
There’s no action to be taken on the A-Frame side. Once Oculus ships an OpenXR runtime everything should work again.
@Artyom17 Let us know if there’s any ETA for this. Thanks
Issue Analytics
- State:
- Created 3 years ago
- Reactions:8
- Comments:8 (2 by maintainers)
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Top GitHub Comments
Replacing
OculusVR
tooculus
worked for me.--enable-features=oculus --disable-features=XRSandbox --force-webxr-runtime=oculus
Thanks@iq3connect works for me with Quest and link cable… You need to make sure that there are no Chrome instances in the Task Manager before running Chrome using this