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Basic example not working with typescript

See original GitHub issue

Maybe it’s something I’m doing wrong? Very simply, typescript isn’t allowing me to compile the basic example due to the error:

Property 'gridEngine' does not exist on type 'Phaser.Scene'.

My phaser game config contains the following:


  plugins: {
    scene: [
      {
        key: "gridEngine",
        plugin: GridEngine,
        mapping: "gridEngine",
      },
    ],
  }

However I assume I need to do some extra work to map the types? Or is this not supported?

Sorry, I’m a bit inexperienced with TS/JS, so maybe it was something on my end.

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:7 (3 by maintainers)

github_iconTop GitHub Comments

1reaction
ilackarmscommented, Nov 7, 2021

ahh thank you!

0reactions
Annoraaqcommented, Nov 7, 2021

Maybe it helps if you create a layer via createLayer() for both of your layers like so:

  for (let i = 0; i < map.layers.length; i++) {
    map.createLayer(i, tileset, 0, 0);
  }

You are only doing it for the first one in your code.

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