bullet.RigidBody has no field setWorldTransform
See original GitHub issueAfter sdk update, error messages appear when publishing Android©
Read blend: /home/sungreen/blender/plugs/armory3d/armory_examples-master/physics_examples/break.blend
Project cleaned
Armory v2019.12 ($Id: 94dc8b99633e01e2432e7b7818ba7c0fe7a461a9 $)
OS: linux, Target: android-hl, GAPI: opengl, Blender: 2.81 (sub 12)
... ... ...
.../bullet/RigidBody.hx:461: characters 8-25 : bullet.RigidBody has no field setWorldTransform
.../bullet/RigidBody.hx:257: characters 100-122 : bullet.CollisionObject has no field CF_NO_CONTACT_RESPONSE
.../bullet/RigidBody.hx:259: characters 88-107 : bullet.CollisionObject has no field CF_KINEMATIC_OBJECT
.../bullet/RigidBody.hx:260: characters 89-105 : bullet.CollisionObject has no field CF_STATIC_OBJECT
.../bullet/RigidBody.hx:262: characters 115-131 : bullet.CollisionObject has no field CF_STATIC_OBJECT
Issue Analytics
- State:
- Created 4 years ago
- Comments:6 (5 by maintainers)
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Top GitHub Comments
@N8n5h Thanks for the help.
I have already modified the Bt.hx and RigidBody.hx at #1507 . The issue should be solved after merge.
awaiting feedback!
Merged, thanks for the fix!