Balloon tooltip does not follow slider all the way
See original GitHub issueAvalonia : 0.10.15 MaterialAvalonia : 3.0.0-rc0.90-nightly
video showing behavior :
xaml :
<Slider IsSnapToTickEnabled="True"
Margin="16"
Classes="Discrete Ticks"
Minimum="50"
Maximum="500"
TickFrequency="25"/>
Issue Analytics
- State:
- Created a year ago
- Comments:7
Top Results From Across the Web
Why aren't balloon tips shown pointing at the correct control?
The problem you're seeing is because your ToolTip control's IsBalloon property is set to "True". With this property set, the ToolTip doesn't ......
Read more >Balloon.css — CSS tooltips for HTML elements
Balloon.css lets you add tooltips to elements without JavaScript and in just ... By default, tooltips will always remain single-line no matter their...
Read more >Owl Carousel 2 problem with overflow hidden
owl-stage-outer , this will work for showing the tooltip popup. Now set overflow: hidden on #bodyContent to keep the slider from overflowing. ....
Read more >How to Implement Balloon Tooltips - Win32 apps
If the tool is too close to the bottom of the screen, the text rectangle is centered above the tool, and the stem...
Read more >Tooltips
Example: Enable tooltips everywhere. One way to initialize all tooltips on a page would be to select them by their data-toggle attribute:.
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
Hi @Al-Dyachkov!
I have found a clue related with this issue on my
AutoCorrectPositionConverter
. The TransformedBounds provided a wrong bounds of clipping area and its able to fix, if I know the other way to get bounds of window directly without a bunch objects. The fix will be applied on 3.0.0 release PR (or even in dev-branch) lately and I will tag this issue as fixed in 3.0 release.Thanks for reporting issue!
Happy to hear that, but I do recommend you keep this issue as open until the newer version is published in next time. I will mark this issue as solved in dev-branch btw