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Transcription of continuous stream?

See original GitHub issue

This issue is for a: (mark with an x)

- [ ] bug report -> please search issues before submitting
- [X] feature request
- [ ] documentation issue or request
- [ ] regression (a behavior that used to work and stopped in a new release)

Minimal steps to reproduce

  • create SpeechFactory
  • create SpeechRecognizer
  • try to continuously send byte[]
  • not available…

Expected/desired behavior

Similar to the ProjectOxford Speech Recognition SDK (DataClient):

_speechClient = SpeechRecognitionServiceFactory.CreateDataClient(SpeechRecognitionMode.LongDictation, "en-us", "key");
_speechClient.SendAudio(audioChunk, audioChunk.Length); // audioChunk is byte[]

OS and Version?

Windows 10

Versions

Any 😃

Mention any other details that might be useful

Is there a way to continuously stream audio to the speech service and get back text transcript? Not a file, but a series of byte arrays for more than hour (live speech transcription). I’m currently solving it with the old SDK and WebSockets, but I’m looking for ways how to do it with this one (since there are limitations).

Issue Analytics

  • State:closed
  • Created 5 years ago
  • Comments:9 (5 by maintainers)

github_iconTop GitHub Comments

4reactions
msimecekcommented, Jul 9, 2018

Thanks again, @zhouwangzw , I was able to make it work with custom AudioInputStream. I wrote a blogpost about it - posting here as a reference for others: https://codez.deedx.cz/posts/continuous-speech-to-text/

0reactions
zhouwangzwcommented, Jul 9, 2018

@msimecek Glad to know it works, and thank you for writing the nice blog to share your experience.

Thanks,

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