API missing to get joint feedback
See original GitHub issueIf I’m not wrong, it’s currently not possible to get an hinge joint angle/a slider joint distance without computing it manually. This is annoying. Having a set of functions, such as HingeJoint.getAngle()
or PrismaticJoint.getDistance()
would be welcome.
Issue Analytics
- State:
- Created 3 years ago
- Comments:5 (4 by maintainers)
Top Results From Across the Web
Joint feedback - Velocity and Acceleration · Issue #174 - GitHub
It just came to my attention that the Joint Feedback messages have fields for velocity and acceleration. It would appear that this data...
Read more >Tubular joint check per API RP 2A-WSD (21st Edition) - RAM
Hi, I have a simple model under force and moment loading. I assigned code check per API to that model and requested full...
Read more >The REST API encountered an unexpected result = 404 Not ...
Had a similar issue – was getting a joint 'The REST API encountered an error' along with a 'Your site could not complete...
Read more >Scripting API: Joint - Unity - Manual
Returns all components of Type type in the GameObject or any of its parents. SendMessage, Calls the method named methodName on every MonoBehaviour...
Read more >fusion2urdf: Missing Joint Origin, can't generate urdf script
Hello, I am working on creating a URDF file for a prototype robot arm that I assembled in Fusion 360 with STL files....
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
I kept the one which were pretty fishy open, so the other ones could be discussed there first.
no problem, it is just to help the community 😃