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10 000Chunks loaded at bentobox_world with 75players +-

See original GitHub issue

Description

Describe the bug

I have loaded 9000 chunks at my server, even with Clearlag or other optimalization plugins, i have 70players on oneblock, so seems like the chunks are not unloading… even it should by plugins. Its like 130chunks per player which is interesting, is there any way that bentobox could hold chunks?

Steps to reproduce the behavior

hold less chunks if its by bentobox

Expected behavior

Unactive chunks should be removed https://timings.aikar.co/?id=5f1d8e39ee7945bb976ee449a3643a74

Screenshots and videos (Optional)

https://timings.aikar.co/?id=5f1d8e39ee7945bb976ee449a3643a74 and also screenshot of 5000 chunks with 35players online… for some reason they are not unloading

Environment

Output of /bbox version (Mandatory)

[20:55:29 INFO]: Running Invalid (YATOPIA) 1.16.4. [20:55:29 INFO]: BentoBox version: 1.15.5 [20:55:29 INFO]: Database: JSON [20:55:29 INFO]: Loaded Game Worlds: [20:55:29 INFO]: oneblock_world (OneBlock): Overworld [20:55:29 INFO]: Loaded Addons: [20:55:29 INFO]: AOneBlock 1.4.6 (ENABLED) [20:55:29 INFO]: Chat 1.1.2 (ENABLED) [20:55:29 INFO]: Likes 2.0.0 (ENABLED) [20:55:29 INFO]: Limits 1.15.4 (ENABLED) [20:55:29 INFO]: Warps 1.10.2 (ENABLED)



#### Plugins (Optional)
<!-- Paste the `/plugins` output inside the code block below (remove the underscores). Do not provide an image. -->
ArmorStandTools, AuctionHouse, BentoBox, ChatReaction, ChatSentinel, ChestShop, ClearLag, CMI, CMILib, CMIPaperLib, CrazyCrates, DeluxeMentions, DisableJoinMessage*, DropHeads, EconomyShopGUI, eGlow, Essentials, EssentialsChat, EssentialsSpawn, Harbor, HolographicDisplays, Images, Jobs, LiteBans, LoneLibs, LuckPerms, Multiverse-Core, MultiVIP*, MVdWPlaceholderAPI*, MyCommand, PacketListenerApi*, PinataParty, PlaceholderAPI, PlugMan, ProtocolLib, SilkSpawners, SimpleRename, SuperbVote, TAB, TokenManager, Vault, ViaBackwards, ViaRewind, ViaVersion, Votifier, WorldEdit, WorldGuard

 
### Additional context (Optional)
<!-- Any additional information you'd like to provide us. -->
<!-- Please type below this line. -->

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:13 (6 by maintainers)

github_iconTop GitHub Comments

1reaction
Maftyyncommented, Jan 27, 2021

Hey, i dont know… im not using any other forks like Paper,Spigot… they are slow, not like Yatopia which boosted my TPS like rapid… so i cannot test this out…😕 I dont know but these chunks are like crazy.

0reactions
tastybentocommented, Jan 30, 2021

In that case, the chunk unloading is working, and there are no force-loaded chunks hanging around. Maybe your chunk garbage collection is not very aggressive. Do you have a bukkit.yml file? Check your value for https://bukkit.gamepedia.com/Bukkit.yml#chunk-gc.

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