use-own-generator doesn't work
See original GitHub issueDescription Use-own generator does not prevent the addon from using its own generator
Steps to reproduce the behavior:
- Set ‘Use-own-generator’ to true
- Start server up; addon still uses its own generator
Expected behavior The addon will not use its own generator and let the server generate the world
Server Information:
[Please complete the following information:]
- YAML
- Paperspigot
- Linux
- Java 8
- BentoBox v1.3 Snapshot (Latest
22.02 02:19:40 [Server] INFO AcidIsland 1.3.0-SNAPSHOT
22.02 02:19:40 [Server] INFO Challenges 0.5.0-SNAPSHOT
22.02 02:19:40 [Server] INFO Biomes 0.5.0-SNAPSHOT
22.02 02:19:40 [Server] INFO Level 1.2.1-SNAPSHOT
22.02 02:19:40 [Server] INFO Limits 0.1.0-SNAPSHOT
Additional Context
Only tested with AcidIsland. Tested with latest snapshot of AcidIsland and Bentobox.
Even if you tell another generator to generate the world (through bukkit.yml) while use-own-generator
is enabled; BentoBox/the addon will still overwrite the generator.
Issue Analytics
- State:
- Created 5 years ago
- Comments:6 (6 by maintainers)
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Top GitHub Comments
To make it work, you’ll need to set use-own-generator to true and also add the worlds to the bukkit.yml file, e.g.:
WIP haha