JS project loads Royale libs
See original GitHub issueThe JS project, like the one in the wiki, always load the Royale libs.
MXMLJSC
+royalelib=...
Those libs can interfer with the Javascript project classes.
Issue Analytics
- State:
- Created 5 years ago
- Comments:10 (7 by maintainers)
Top Results From Across the Web
Using external JavaScript libraries in Apache Royale
This example shows how to use external JavaScript libraries in your Apache Royale application. You can add quick functionality to your ...
Read more >Dependency error when extending class and implementing ...
I have a large project that loads many separate projects from a menu. It's just like loading SWF files. Each project shares the...
Read more >Load external Node.js modules with Apache Royale
Load external Node.js modules with Apache Royale. Expose Node.js modules ... First, make sure to install the boxen module in your project's root...
Read more >Using images from SWC libraries in Apache Royale 0.9.8
We are working on a migration project using Apache Royale and the project contains plenty of SWC files that contains JPG and PNG...
Read more >External JS file not loading in libraries.yml : r/drupal - Reddit
Hi all, I'm new to reddit and this is only my 2nd drupal project I've worked on. I am having an issue with...
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
I’m making a few commits to the Royale compiler that should help clear up these exceptions. You’ll be able to try a nightly build soon that I think will work better.
After there’s a nightly build of Royale with my new compiler changes, you should change your asconfig.json for playerglobal.js library to look like this:
(Your PlayerglobalTester asconfig.json file is fine… it actually doesn’t need to specify
targets
, but it won’t hurt)It’s not strictly required, but at least when you’re working on that project, all of the Royale UI components will be hidden from code intelligence.
Previously building a SWC with
"config": "js"
was failing, but that was one of the bugs that I just fixed in the compiler.