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Excited to see this! Blender wouldn’t let me enable the plugin saying it crashed on line 23 of __init__.py file (see source below). I was able to just install atomium by copy/paste the install script in repo though. This was on Blender 3.0.0

bl_info = {
    "name" : "Molecular Nodes",
    "author" : "Brady Johnston", 
    "description" : "A plugin and nodes for working with molecular data in Blender.",
    "blender" : (3, 0, 0),
    "version" : (0, 3, 2),
    "location" : "Perth, Australia",
    "waring" : "",
    "doc_url": "", 
    "tracker_url": "https://github.com/BradyAJohnston/MolecularNodes/issues", 
    "category" : "Molecular" 
}

import bpy
import bpy.utils.previews

import subprocess
import os
import bpy
import bpy
import os
import bpy
import atomium # error here

Issue Analytics

  • State:closed
  • Created a year ago
  • Comments:5 (3 by maintainers)

github_iconTop GitHub Comments

1reaction
BradyAJohnstoncommented, Apr 26, 2022

I think I have fixed the Atomium issue and a couple of other minor things, will be updating shortly.

Give this node setup a go, should get you started with animating between frames!

For the properties node, select the *_properties collection, and for the animate node choose *_frames collection, and the material inside of the colour node.

image

To begin with, all of the atoms will be the point-clouds, which are only visible in Cycles (there is a node in styling to create EEVEE meshes, but it is much less performant in the viewport).

For GN modifier node tree, you need to create an output and name it something (i.e. colour) to pass the colours out: image

And then in the shader for the material use that attribute: image

Will be working on proper documentation (and a video!) for the nodes themselves.

This was all built with the Serpens Addon, which has made the whole thing 100000x easier than it would have otherwise been!

0reactions
BradyAJohnstoncommented, Apr 26, 2022

Have also updated the README with additional instructions, and bumped the release that should enable correctly!

Read more comments on GitHub >

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