How to apply an IBL texture with any file name?
See original GitHub issueI tried applying an IBL
texture to glTF using Ashes
.
https://cx20.github.io/gltf-test/examples/ashes3d/index.html?category=tutorialModels&model=BoomBox&scale=100&type=glTF
IBL texture can be load with the following file names, but is it possible to use other file names?
helipad/<pos|neg><x|y|z>.hdr
I want to use the following files for IBL textures.
before | after |
---|---|
helipad/posx.hdr | specular/specular_right_0.hdr |
helipad/negx.hdr | specular/specular_left_0.hdr |
helipad/posy.hdr | specular/specular_top_0.hdr |
helipad/negy.hdr | specular/specular_bottom_0.hdr |
helipad/posz.hdr | specular/specular_front_0.hdr |
helipad/negz.hdr | specular/specular_back_0.hdr |
Issue Analytics
- State:
- Created 4 years ago
- Comments:9 (4 by maintainers)
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Top GitHub Comments
Do you mean visual the skybox in the scene? I will handle this feature in next version!
Thank you for telling me how to use IBL correctly. I will wait for the next version for specular environment texture issues.
BTW, Please tell me another one. How can I apply a CubeMap Texture to the background using Ashes instead of IBL as follows:
If that is feasible, I would like to update the gltf-test sample to use CubeMap like other libraries.