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unable to "shake off" a grab

See original GitHub issue

I am testing the super-hands component to move an object. This is on a desktop without a headset. For the same I am setting the grabbable gesture component. What I am noticing is that once I have moved the object I am unable to “shake-off” the moving viz. it continues to be in a state of grabbable. The code is simple

<a-box ... grabbable></a-box>
..
<a-entity raycaster="objects: .clickable" cursor="rayOrigin:mouse" super-hands="colliderEvent: raycaster-intersection; colliderEventProperty: els; colliderEndEvent: raycaster-intersection-cleared; colliderEndEventProperty: el"></a-entity>

Does something need to be set to disable the grabbable state?

Thanks

Issue Analytics

  • State:closed
  • Created 5 years ago
  • Comments:13 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
rrreposcommented, Sep 27, 2018

Thanks @wmurphyrd . Now it works. I found the el code in your examples:

https://wmurphyrd.github.io/aframe-super-hands-component/examples/#mouse

screen shot 2018-09-27 at 8 36 19 am

0reactions
rrreposcommented, Sep 27, 2018

oops forgot to close the issue.

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