Setup multipliers with Enabled Single player settings (patch 259)
See original GitHub issueHello!
First of all great app.
I was wondering if I could get some guidance on how to set up the multipliers in the app with the new SIngle player settings.
I was able to find some info that I ll post below, but not sure how to add these or multiply. Any insight would be extremely helpful!
Is this pretty much just putting 0.55 instead of 0.14 for dinotamed add? for health and damage and similarly for other factors?
and https://steamcommunity.com/app/346110/discussions/0/1368380934243880256/#c1368380934245343160
[ServerSettings]
DifficultyOffset=0.200000
XPMultiplier=2.000000
TamingSpeedMultiplier=2.50000
ServerCrosshair=True
ShowMapPlayerLocation=True
EnablePvPGamma=True
AllowFlyerCarryPvE=True
[/script/shootergame.shootergamemode]
PerLevelStatsMultiplier_DinoTamed[0]=0.450000
PerLevelStatsMultiplier_DinoTamed[8]=0.415000
PerLevelStatsMultiplier_DinoTamed_Add[0]=0.550000
PerLevelStatsMultiplier_DinoTamed_Add[8]=0.550000
PerLevelStatsMultiplier_DinoTamed_Affinity[0]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[8]=1.000000
MatingIntervalMultiplier=0.125000
EggHatchSpeedMultiplier=10.000000
BabyMatureSpeedMultiplier=36.799000
BabyCuddleIntervalMultiplier=0.167000
bFlyerPlatformAllowUnalignedDinoBasing=False
bAllowCustomRecipes=True
bPassiveDefensesDamageRiderlessDinos=True
MaxDifficulty=False
bUseSingleplayerSettings=True
Issue Analytics
- State:
- Created 6 years ago
- Comments:9 (4 by maintainers)
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Problem with that is the 3 decimal point placement on PerLevelStatsMultiplier_DinoTamed[8] - unfortunately the multiplier page of the program keeps rounding the value up to 0.42 instead of 0.415 and has been leading to errors in the calculations.
Hi, thanks for posting this, I already wondered why the singleplayer changed. Yes, just change the appropriate settings. Even easier is to drag&drop the settings-file on the settings-window, then all values are entered automatically from that file.