Creating 3D text causes CQ-editor to segfault
See original GitHub issueI’m running the following script in CQ-editor on a Mac M1 running Big Sur:
#! /usr/bin/env python3
from typing import *
import cadquery as CQ
def assembly() -> Any:
block = CQ.Workplane("XY").text(txt = "foo", fontsize = 3, distance = 4, cut = False, combine = False, clean = True)
return block
show_object(assembly())
Unfortunately CQ-editor segfaults when I run this. I could well be doing something wrong here so any advice much appreciated.
Issue Analytics
- State:
- Created 2 years ago
- Comments:9 (2 by maintainers)
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Top GitHub Comments
I’ve built and tested on aarch64. Raspberry pi, not mac though.
This doesn’t seem to be native code on the mac though. I see
X86-64 (Translated)
above. I have no idea how homebrew tries to handle this stuff, but could there be some illegal mixing of native and x86_64 translated architectures going on here?Fair enough. I’ll revisit CQ-editor in the future.
In the meantime big thanks to everyone who works on CADQuery and CQ-editor, they’re a great way to access the power of the OpenCascade ecosystem.