Also copy ThirdParty/Workers
See original GitHub issue@nmschulte brought up the following solution here:
https://github.com/AnalyticalGraphicsInc/cesium/issues/5816#issuecomment-351201939
new CopyWebpackPlugin([
{from: path.join(paths.cesiumSource, 'Assets'), to: 'Assets'},
{from: path.join(paths.cesiumSource, 'Widgets'), to: 'Widgets'},
{from: path.join(paths.cesiumSource, 'ThirdParty'), to: 'ThirdParty'}
]),
new CopyWebpackPlugin([
{from: path.join(paths.cesiumSource, '../Build/Cesium/ThirdParty/Workers'), to: 'ThirdParty/Workers'},
{from: path.join(paths.cesiumSource, '../Build/Cesium/Workers'), to: 'Workers'}
])
This update should be reflected in the tutorial as well.
Issue Analytics
- State:
- Created 6 years ago
- Comments:5 (1 by maintainers)
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Top GitHub Comments
Dumb question: if I have Build/ThirdParty, and Build/Workers, why do I also need the ones from Source? Mine seems to be working with just
Ahh! I see what’s going on now, I was getting confused referencing the Git repository vs the npm registry package. While the repository here on GitHub includes the Cesium releases (
Build/
), it doesn’t include the in-place transformed GLSL -> JS, and theBuild/
directory seems to be for an older release which did not includeFXAA3_11
code (hence no reference in theBuild/CesiumUnminified
directory). The package in the npm registry has all of the necessary bits.There’s no need to worry about the
FXAA3_11
GLSL specially, Webpack will properly pick up the.js
file and include it in the bundle (assuming it’s there; so make sure you use the npm registry package, or issue agulp build
if using the Git repository).This sources all non-JS from the “built+minified” directory, because we’re relying on it anyway (to filter
Widgets
to non-JS contents, and to grab the pre-built Web Workers), so might as well go all-in.