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[Feature] Add custom build flags (like custom OpenGL version...)

See original GitHub issue

Before submitting a new issue, please verify and check:

  • The issue is specific to Raylib-cs and not raylib
  • I checked there is no similar issue already reported
  • My code has no errors or misuse of Raylib-cs

Issue description

I would love to see this feature in Raylib-cs, then we would have ANGLE support and it would possible to run a new or older version of OpenGL.

public static void SetOpenGLVersion(GlVersion version) {
      // Impliment it here
      // I would suggest doing a variable in the build that can be changed with code, so we can switch the Raylib.dll with the right OpenGL version.
}

Environment

OpenGL

Issue Analytics

  • State:open
  • Created 2 months ago
  • Comments:10 (9 by maintainers)

github_iconTop GitHub Comments

1reaction
9ParsonsBcommented, Aug 9, 2023

@MrScautHD Have a look at the SQLite, SQLitePCL, & SQLitePCLRaw Nuget Packages

0reactions
MrScautHDcommented, Aug 9, 2023

So… How you want ro implement it?

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