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support TMPE in asset editor

See original GitHub issue

I want to support TMPE in asset editor. task break down:

  • empty records should not be saved. So I need to add IsDefault() method.
  • record TTL (depends on #967)
  • record Vehicle restrictions https://github.com/CitiesSkylinesMods/TMPE/pull/966
  • Load TMPE in asset editor.
  • Load/Store TMPE data. should I break this into 2 reviews: Sore and Load(Each of them is a semi-big change)?

Issue Analytics

  • State:open
  • Created 3 years ago
  • Reactions:3
  • Comments:26 (7 by maintainers)

github_iconTop GitHub Comments

2reactions
kianzarrincommented, Sep 9, 2020

just the TTL and vehicle restrictions is remaining. VR has an open and working PR. TTL will not be done in the next release.

1reaction
originalfoocommented, Mar 3, 2022

Yup, so to confirm: It’s ok to leave it active in map/scenario editor, disabled in all other editors, and until TTL is rewritten at some point no integration with intersection editor or Move it.

Read more comments on GitHub >

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