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ClusterServer: channel closed error

See original GitHub issue

Not sure what’s the impact of this error. It occurs randomly on my game.

Looks like an Inter-process communication issue from memshared.


      throw er; // Unhandled 'error' event
Error: channel closed
    at (internal/child_process.js:540:16)
    at Store.dispatch (/root/crashracing-production/build/node_modules/memshared/lib/Store.js:20:17)
    at Object.sismember (/root/crashracing-production/build/node_modules/memshared/lib/commands/set.js:74:18)
    at WebSocket.<anonymous> (/root/crashracing-production/build/node_modules/colyseus/lib/matchmaking/Process.js:54:19)
    at emitOne (events.js:96:13)
    at WebSocket.emit (events.js:188:7)
    at Receiver._receiver.onmessage (/root/crashracing-production/build/node_modules/ws/lib/WebSocket.js:141:47)
    at Receiver.dataMessage (/root/crashracing-production/build/node_modules/ws/lib/Receiver.js:380:14)
    at Receiver.getData (/root/crashracing-production/build/node_modules/ws/lib/Receiver.js:330:12)
    at Receiver.startLoop (/root/crashracing-production/build/node_modules/ws/lib/Receiver.js:165:16)

Happened on this call:

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:5 (3 by maintainers)

github_iconTop GitHub Comments

BitOfGoldcommented, Mar 4, 2018

Hey @endel, Thanks, problem solved with new version 0.8.13 and client version 0.8.2

(Thank you for this great library!)

endelcommented, Mar 30, 2018

ClusterServer has been deprecated and this issue shouldn’t happen anymore (

Read more comments on GitHub >

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