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Windows UWP-Support

See original GitHub issue

Hi, I want to use colyseus in a project where I have to write a Unity Windows UWP App. When I wanted to build the project, I got an error message because the WebSocket implementation doesn’t work on UWP. Now I thought I could add another preprocessor-directive in WebSocket.cs and write the needed functions with a WebSocket implementation for UWP (https://docs.microsoft.com/en-us/windows/uwp/networking/websockets).

I just wanted to make sure, which functions I have to write for this. I’m thinking, it’s

Send()
Recv()
Connect()
Close()

am I right?

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:5 (5 by maintainers)

github_iconTop GitHub Comments

1reaction
niklaswolfcommented, Apr 13, 2017

@endel okay this Emit()-function still is a bit mysterious for me, as I can’t find it in any documentation. But I’ll try to get this working for UWP next week. By the way thanks for your great support! 😃

0reactions
endelcommented, Apr 30, 2017

Thanks for this! Closing as it was implemented by yourself here 😃 https://github.com/gamestdio/colyseus-unity3d/pull/10

Read more comments on GitHub >

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