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DLLs can't get decompiled correctly.

See original GitHub issue
  • IDE build number: 1556
  • Java version: 1.8.0_76-release
  • OS name and version: MacOSX Sierra 10.12.2 (16C67)

After getting into 2.0 release, this error happens and auto complete gets broken too often. Also I’m not always getting this error with Unity’s internal DLLs, sometimes it’s 3rd party Unity plugin DLLs I use in project like DoTween’s.

I am trying to get over it by invalidating caches from file menu. Sometimes it works, but it’s frustrating to be honest 😦

Error log and screenshots below:

05:03	IndexOutOfBoundsException: File '/Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll' cant decompiled correctly please create issue with this file: Index: 0

05:03	IndexOutOfBoundsException: File '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' cant decompiled correctly please create issue with this file: Index: 0
screen shot 2017-01-15 at 06 15 02 screen shot 2017-01-15 at 06 15 19

Issue Analytics

  • State:closed
  • Created 7 years ago
  • Comments:12 (8 by maintainers)

github_iconTop GitHub Comments

1reaction
VISTALLcommented, Jan 15, 2017

Sorry for bug. Working on it

0reactions
VISTALLcommented, Jan 19, 2017

I am closing this issue. All changes merged (available in nightly channel and later in others)

Read more comments on GitHub >

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