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Replay not working anymore?

See original GitHub issue

I encountered a strange behavior with Replay strategy. I had some experiments reaching like 80% accuracy on average on all experiences. I run again the experiments after updating avalanche and now I obtain sensibly worse performances (like 30%).

I reverted back avalanche to this commit: 9b5739dac962b9a98686deb501f4b0e7bedc9166 (before the large Replay update) and the results are back to normal.

I think we should investigate into this. If someone has already experiments with previous versions of Avalanche + replay, it would be useful to rerun them and see if it is indeed a problem of the newer version.

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:5 (1 by maintainers)

github_iconTop GitHub Comments

AntonioCartacommented, May 3, 2021

It seems that the new ExperienceBalancedStoragePolicy is not balancing between experiences. I will fix this ASAP.

lrzpellegrinicommented, May 3, 2021

In the meantime ClassBalancedStoragePolicy doesn’t seem to have a call to super. This doesn’t seem to create issues, but calling the super __init__ method is always a good idea.

Another thing: are those storage policies covered by unit tests?

Read more comments on GitHub >

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