IL2CPU invoked error
See original GitHub issueSo im trying to make an OS with graphics. I want to be able to run it in Virtual box (because for some reason Vm ware player isnt working with cosmos graphics). I run my project in debug mode, every thing is fine, but I cant use this for Vbox because the os will be stuck on “waiting for debugger connection”. When I run it in release mode, i get an error. the error reads; Error occurred while invoking IL2CPU. The file from which this error is derived is Cosmos.targets (line 36), which is a file from cosmos itself, not my project. that line of from the file is <Cosmos.Build.MSBuild.IL2CPU DebugMode="$(DebugMode)" DebugEnabled="$(DebugEnabled)" StackCorruptionDetectionEnabled="$(StackCorruptionDetectionEnabled)" StackCorruptionDetectionLevel="$(StackCorruptionDetectionLevel)" TraceAssemblies="$(TraceAssemblies)" IgnoreDebugStubAttribute="$(IgnoreDebugStubAttribute)" DebugCom="1" UseNAsm="true" References="@(ReferencePath)" OutputFilename="$(TargetDir)$(MSBuildProjectName).asm" EnableLogging="true" EmitDebugSymbols="$(DebugSymbols)" CosmosBuildDir="$(CosmosDir)\Build" WorkingDir="$(TargetDir)"/>
. I’ve even tried running the default code that cosmos offers when starting a new project in c#. Whenever I try to run a project in release, it gives me this error.
Thanks and please help
Issue Analytics
- State:
- Created 6 years ago
- Comments:7 (3 by maintainers)
Top GitHub Comments
Right-click on the Cosmos project -> Properties. Then there’s a debug tab where you can disable debugging.
Thank you very much