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[1.17/1.18] Rendering Glitches/Artifacts on AMD GPUs

See original GitHub issue

Hello! This is just when 1.17 just dropped today (12/9). I wanted to try the mod out, but the shaft, cogwheels, etc were either invisible and/or not displaying correctly. This is without modpacks/resource packs and no Optifine or Sodium, but a bunch of mods installed and running on low settings.

list of mods installed:


Builders Crafts & Addition
Collective (API)
Create
Customfence
Duplication Table
Effortless Building
Extended Bone Meal
Flywheel (API)
Forge
FrameBlocks
Guard Villagers
JEI
Indestructible Enchantment
Macaw's Bridges/Doors/Fences & Walls/Windows
Market Crates
More Villagers
Secret Rooms 6
Selene (API)
ShetiPhian-Core (API)
Supplementaries
Torch Slab Mod
Xaero's Minimap and World Map

!EDIT! @Jozufozu provided a temporary fix for the texture rendering problem of the items (12/12). It has been confirmed by @gungun974 as well

This is an issue on AMD GPUs. As a temporary fix, run the command /flywheel backend off

https://user-images.githubusercontent.com/95899729/145718229-a6dd730b-1ad5-44ef-ae79-6563714e4688.mp4

2021-12-09_22 36 37 2021-12-09_22 38 15

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:14 (2 by maintainers)

github_iconTop GitHub Comments

1reaction
GobbleyDuckcommented, Dec 16, 2021

the latest flywheel fixes the issue. the only problem is that it isn’t supported by create yet

1reaction
gungun974commented, Dec 12, 2021

This is an issue on AMD GPUs. As a temporary fix, run the command /flywheel backend off

I can confirm that /flywheel backend off works for me. (I had a AMD Radeon RX 6700 XT). So this issue it’s like be more a flywheel issue than an create issue.

On the other hand, what exactly does the flywheel do so that if I deactivate its backend, Create still works “normally”?

Read more comments on GitHub >

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