Support macOS test runner
See original GitHub issue@neuecc
RuntimeUnitTestToolkit fails to run BuildRunTest on macOS due to lack of file extension .app
.
I prepared PR #6 for resolve this case.
Unfortunately, Unity’s BuildPipeline.BuildPlayer under headless mode
doesn’t seem to work on macOS, regardless of the file extension. If you have any idea, please let me know.
PS: Thank you for commit !
Issue Analytics
- State:
- Created 3 years ago
- Comments:10 (10 by maintainers)
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thank you for detail report, I’ve added note to README.
@guitarrapc I really appreciate your helpful comments!!! I’m glad I asked here.