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Support macOS test runner

See original GitHub issue

@neuecc RuntimeUnitTestToolkit fails to run BuildRunTest on macOS due to lack of file extension .app. I prepared PR #6 for resolve this case.

Unfortunately, Unity’s BuildPipeline.BuildPlayer under headless mode doesn’t seem to work on macOS, regardless of the file extension. If you have any idea, please let me know.

PS: Thank you for commit !

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:10 (10 by maintainers)

github_iconTop GitHub Comments

guitarrapccommented, Apr 28, 2020
stakemuracommented, Apr 28, 2020

@guitarrapc I really appreciate your helpful comments!!! I’m glad I asked here.

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