Buttons not showing?
See original GitHub issueI have been trying to figure this out for the past couple of hours and I’m not getting anywhere.
I have imported NaughtyAttributes from the Asset Store and also tried from Github,
Unity3D: 2019.3.3f1 NaughtyAttributes: 2.0.3
I’ve attach this script to a empty GameObject in a empty scene: (I’ve also tested it out in the NaughtyAttributes test scene and the button still don’t show)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using NaughtyAttributes;
public class DataController : MonoBehaviour
{
[Button]
public void PleaseWork() { }
}
I don’t know if I’m missing a key bit of information.
Issue Analytics
- State:
- Created 4 years ago
- Comments:5 (2 by maintainers)
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Top GitHub Comments
Right, I’ve got it working. Thank you for your help mate!
I had a couple of assets which was overriding NaughtyAttributes. Since I was just playing around with them I just removed them.
If you want to recreate the issue I was having here are the assets I was using (I would like to add that it was one of these, I don’t know if it was both causing the issue):
https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400 https://assetstore.unity.com/packages/tools/modeling/splinemesh-104989