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Egocentric visual renderings?

See original GitHub issue

I’m in a computer vision lab. We’d be interested in running some experiments using egocentric visual inputs. Right now, we can render environment with the dm_control.suite.wrappers.pixels.Wrapper wrapper but we’re not sure how to position the camera so that it tracks from the quadruped/walker/humanoid’s head. Is this possible?

Issue Analytics

  • State:closed
  • Created a year ago
  • Comments:5 (3 by maintainers)

github_iconTop GitHub Comments

1reaction
kevinzakkacommented, Apr 30, 2022

Is this for environments under suite or locomotion submodules?

If the latter, the walker base class has an egocentric camera property that can you should be able to render from – I think simply by specifying its name to the camera_id argument in the render method.

0reactions
slerman12commented, May 1, 2022

Wow, thanks!

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