Rendering and Saving
See original GitHub issueIs there an easy way of rendering and saving the screens as videos like a wrapper in gym environments?
env = SomeWrapper(save_loc="path")
and env.render()
Issue Analytics
- State:
- Created 5 years ago
- Comments:5
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Here’s a solution in OpenCV. On the first pass it captures the frames as the environment is stepped through and saves it to a video file (mp4). On the second pass the video file is played back without needing to actually step through the environment. The second pass is not required if you merely want to save the episode to a file. The environment render call uses RGB, but OpenCV works on BGR so a conversion is required before rendering to the video file.
@JAEarly Saving video works, but while playing, I get a lot of these errors: QObject::moveToThread: Current thread (0x55c6e4326da0) is not the object’s thread (0x55c6e41813d0). Cannot move to target thread (0x55c6e4326da0)
And then it ends with this (although, it manages to play the entire video): Traceback (most recent call last): File “/home/mel/PycharmProjects/dm_control_tripod/render.py”, line 57, in <module> play() File “/home/mel/PycharmProjects/dm_control_tripod/render.py”, line 46, in play cv2.imshow(‘Playback’, frame) cv2.error: OpenCV(4.6.0) /io/opencv/modules/highgui/src/window.cpp:967: error: (-215:Assertion failed) size.width>0 && size.height>0 in function ‘imshow’