EquipItems()
See original GitHub issueI’m not sure what happened to the original issue to track this, but there is an endpoint that allows you to pass in an array of items to equip.
This endpoint actually returns the character meta data to get the new light level, etc. (something we’re requesting after an equip anyway)
We could even use this for single items, and that way we can reduce the need for an additional call.
For equipping a loadout, we could move all items… and in one call equip EVERYTHING.
Additional reading: http://bungienetplatform.wikia.com/wiki/EquipItems
The main difference between /EquipItem
and /EquipItems
endpoints are that in place of passing the itemId
you pass an array of id’s on the itemIds
property
Issue Analytics
- State:
- Created 8 years ago
- Comments:24 (18 by maintainers)
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Hey guys! VThornheart/EdgarVerona here from the Bnet API. You’re almost certainly right about the eventual consistency/caching issue - I’ll look into it as soon as I can!
Some followup on Bnet. https://www.bungie.net/en/Forum/Post/197592132