Search for perks via inventoryItem hash "perk:<plugHash>"
See original GitHub issueRelated to issue #3431 in that searching for certain perks is more difficult than it should be.
This is a bit more of a power user feature, but we do have custom wishlists which is also a power user feature, so it wouldn’t be unprecedented in my opinion.
With a local copy of DIM, all I needed to do was duplicate Line 1075 and then the boolean afterwards to include plug.plugItem.hash
in addition to the name and description checks.
This allows you to try perk:1812356167
in the search bar to find all armor pieces with rocket launcher reserves as an example.
Issue Analytics
- State:
- Created 5 years ago
- Comments:6 (3 by maintainers)
Top Results From Across the Web
Perk hashes and material requirements - Groups | Bungie.net
I can't find a table for material requirements in the database (I'm ... .bungie.net/platform/Destiny/Manifest/InventoryItem/3242866270/ This ...
Read more >Destiny.Definitions.DestinySandboxPerkDefinition
Perks are modifiers to a character or item that can be applied situationally. ... damageTypeHash instead to look up the actual DestinyDamageTypeDefinition.
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
That’s pretty obscure - I’m not sure how people would remember/discover what to put into the search.
I’d rather have a search autocomplete that lets you actually choose a particular perk to search for.
I’ll mark this as closed then, in the meantime I can roll this solution locally as I work towards a different way to determine which gear to keep
I should add that I agree a way to autocomplete perk names would accomplish the same thing as this issue