System.AccessViolationException applying ColorSpace
See original GitHub issueDescription
I’m using Magick.NET with AForge.Video.DirectShow in its NewFrame event (http://www.aforgenet.com/framework/docs/html/0592d628-6d09-b601-1b72-d04f55fc748f.htm). It triggered the exception when I tried to change the ColorSpace to gray. It has no issue with Rotate, Crop, ContracstStretch and Normalize.
Steps to Reproduce
The following is the code snippet
private void CameraNewFrame(object sender, NewFrameEventArgs eventArgs)
{
var newFrame = eventArgs.Frame.Clone() as System.Drawing.Bitmap;
Dispatcher.Invoke(() =>
{
ImageMagick.IMagickImage image = new ImageMagick.MagickImage(newFrame);
image.ColorSpace = ImageMagick.ColorSpace.Gray; // exception occurs
});
}
The following is the exception
"System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at ImageMagick.MagickImage.NativeMethods.X86.MagickImage_ColorSpace_Set(IntPtr instance, UIntPtr value, IntPtr& exception)
at ImageMagick.MagickImage.NativeMagickImage.set_ColorSpace(ColorSpace value)
at ImageMagick.MagickImage.set_ColorSpace(ColorSpace value)
at xxx.MyWebCam.<>c__DisplayClass43_0.<CameraNewFrame>b__1() in MyWebCam.xaml.cs:line xxx
at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at System.Windows.Application.Run()
at xxx.Main()"
System Configuration
- Magick.NET version: Magick.NET-Q8-AnyCPU 7.8.0
- Environment (Operating system, version and so on):
- Windows 10.0.17763.55
- .NetFramework 4.7.2
- Additional information:
Issue Analytics
- State:
- Created 5 years ago
- Comments:6 (3 by maintainers)
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Top GitHub Comments
From the other thread (https://github.com/dlemstra/Magick.NET/issues/199), I tried setting
ImageMagick.OpenCL.IsEnabled = false
and it doesn’t crash anymore. I’m not using NVIDIA GPU though. It’s Intel HD Graphics 630. Would I be losing anything from setting OpenCL to false?I’ll try to reproduce this issue without AForge, but I doubt I can manage, since it seems to me like the crash happened inside an event (where the handler is in the main EXE) called by a different DLL?
Most likely a drivers issue then.