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Boxed.Mapping Unity3D support

See original GitHub issue

Describe the feature

I want to use Boxed.Mapping in my Unity project, but it uses Expression.Lambda.Compile from System.Linq.Expressions here. Since compiling the game to mobile platforms requires AOT compiling, Unity forbids the usage of this method. Is it really necessary there? Is it possible to switch to plain new()?

Issue Analytics

  • State:open
  • Created 5 months ago
  • Comments:9 (5 by maintainers)

github_iconTop GitHub Comments

Razenpokcommented, May 12, 2023

Thanks for the link!

For the record, #if UNITY is not something Unity-related, you might just as well write #if I_DONT_WANT_SPEED and it would do the same thing

RehanSaeedcommented, May 16, 2023

Ok sure.

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