WinError 6, the handle is invalid
See original GitHub issueOn some system, the value get from msvcrt.get_osfhandle
is wrong and cause OSError. Here is what my machine get:
Python 3.5.1 (v3.5.1:37a07cee5969, Dec 6 2015, 01:38:48) [MSC v.1900 32 bit (In
tel)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import msvcrt
>>> print(msvcrt.get_osfhandle(1))
7
>>>
>>> from ctypes import windll
>>> print(windll.kernel32.GetStdHandle(-11))
7
>>>
And here is another user’s:
Python 3.4.3 (v3.4.3:9b73f1c3e601, Feb 24 2015, 22:44:40) [MSC v.1600 64 bit (AMD64)] on win32
Type "copyright", "credits" or "license()" for more information.
>>> import msvcrt
>>> print(msvcrt.get_osfhandle(1))
18446744073709551614
>>> from ctypes import windll
>>> print(windll.kernel32.GetStdHandle(-11))
0
>>>
Version 0.4 works fine on his computer.
Issue Analytics
- State:
- Created 7 years ago
- Comments:11 (6 by maintainers)
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A simple test that gives 100% repro on Python 2.7.11 (AMD64):
The root cause here is usage of wrong data types in some Windows API calls on 64-bit systems (as demonstrated also by the version strings in the reports above).
E.g. in
WindowsConsoleRawWriter.write()
,self.handle
usually ends up being something low like 84. Because ctypes knows nothing aboutWriteConsoleW()
, it guesses the data type of the first argument to be a 32-bit number.This is wrong, because the type is really
HANDLE
, which is supposed to be wide as a pointer on the platform. E.g. in ctypes/wintypes,HANDLE = c_void_p
. So the upper 32 bits can be left containing anything, and then error 6 (ERROR_INVALID_HANDLE) will surely be the result.The solution is to fix the type, either by and explicit
c_void_p(self.handle)
, or withwintypes.HANDLE
, or nicely at the time of the import throughWriteConsoleW.argtypes
(and similar, for the other functions).My PR (that I’ll post in a few seconds) does it the latter way, like it is already done in other parts of win-unicode-console. And without referencing wintypes, to avoid the extra I/O in arguably the most common parts of the library. Of course feel free to modify/improve/fix as you see fit.