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Exploit - Wands are not bound when given from console and it goes into a slot currently not equipped.

See original GitHub issue

Magic v6.9.18

@NathanWolf Found a little issue with bound: true.

All of my wands are set to be bound to the player to avoid them from being duped in creative. I provide wands to players from a shop that runs the command /mgive <player> <wand> 1 from console. Usually the wand is bound to the player upon receiving but if they are currently holding something in their inventory, the wand goes into another slot and does not get the bound attachment - allowing people to give away, sell, or even dupe the item.

pumpkin:
    name: Pumpkin
    mode: cast
    active_spell: magichat
    icon: diamond_spade:2
    indestructible: true
    locked: true
    keep: true
    bound: true
    effect_color: '888888'
    spells:
        - magichat

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:11 (9 by maintainers)

github_iconTop GitHub Comments

1reaction
NathanWolfcommented, Oct 11, 2017

Added “bind_on_give” config option. Set to true to have wands bind to players when using /mgive, /wand or /wandp.

Crafting behavior is unchanged. Default behavior is unchanged, being able to get unbound wands is a feature, not a bug/exploit.

0reactions
mibbycommented, Oct 12, 2017

Great, thanks! 😃

Read more comments on GitHub >

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