Exploit - Wands are not bound when given from console and it goes into a slot currently not equipped.
See original GitHub issueMagic v6.9.18
@NathanWolf Found a little issue with bound: true
.
All of my wands are set to be bound to the player to avoid them from being duped in creative. I provide wands to players from a shop that runs the command /mgive <player> <wand> 1
from console. Usually the wand is bound to the player upon receiving but if they are currently holding something in their inventory, the wand goes into another slot and does not get the bound attachment - allowing people to give away, sell, or even dupe the item.
pumpkin:
name: Pumpkin
mode: cast
active_spell: magichat
icon: diamond_spade:2
indestructible: true
locked: true
keep: true
bound: true
effect_color: '888888'
spells:
- magichat
Issue Analytics
- State:
- Created 6 years ago
- Comments:11 (9 by maintainers)
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Top GitHub Comments
Added “bind_on_give” config option. Set to true to have wands bind to players when using /mgive, /wand or /wandp.
Crafting behavior is unchanged. Default behavior is unchanged, being able to get unbound wands is a feature, not a bug/exploit.
Great, thanks! 😃