Update translations
See original GitHub issueI have changed and added several translation keys:
+labels.layers = "Layers"
+labels.language = "Language"
# open to rewording this or having button text & title be different
-buttons.clearReset = "Clear the canvas & reset background color"
+buttons.clearReset = "Reset the canvas"
# Canvas menu
+buttons.menu = "Menu"
# Finalize multi-point shape
+buttons.done = "Done"
# Shape menu
+buttons.edit = "Edit"
I don’t think it’s super urgent to get the translations in, and it’d probably best to wait until mobile support is mostly done, but I wanted to have an issue tracking this.
Issue Analytics
- State:
- Created 4 years ago
- Comments:6 (6 by maintainers)
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I was thinking of having a commit hook that regenerates all the translation files by having the same order as the english one and putting null for the keys that are not translated yet. This way it’s going to be easier to find out which translations are missing
In the UI you mean?