DestinationPoint doesn't disappear
See original GitHub issueDestination points doens’t disapper anymore when teleporting to them after pointer activation button is changed from ‘Touchpad press’ to ‘Touchpad touch’.
- Source of VRTK: GitHub
- Version of VRTK: eb55971012b6b4d550105b04f02c4f4340bcba60
- Version of Unity3D: 5.6.1f1
- Hardware used: Oculus
- SDK used: SteamVR
Steps to reproduce
- Open Example scene 44.
- On ‘VRTK_Pointer’ script that is attached to ‘RightController’ game object, change ‘Activation button’ to ‘Touchpad Touch’.
- Teleport to any destination point.
Expected behavior
The destination point disappears.
Current behavior
The destination point doesn’t disappear and appear again instantly.
Things I noticed that might be related to/cause the issue:
Disabled
event is triggered twice when teleporting.
Issue Analytics
- State:
- Created 6 years ago
- Comments:10 (10 by maintainers)
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Top GitHub Comments
@thestonefox Fixed! Thank you! I think the PR is ready to merge.
I’ll double check.