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DestinationPoint doesn't disappear

See original GitHub issue

Destination points doens’t disapper anymore when teleporting to them after pointer activation button is changed from ‘Touchpad press’ to ‘Touchpad touch’.

  • Source of VRTK: GitHub
  • Version of VRTK: eb55971012b6b4d550105b04f02c4f4340bcba60
  • Version of Unity3D: 5.6.1f1
  • Hardware used: Oculus
  • SDK used: SteamVR

Steps to reproduce

  1. Open Example scene 44.
  2. On ‘VRTK_Pointer’ script that is attached to ‘RightController’ game object, change ‘Activation button’ to ‘Touchpad Touch’.
  3. Teleport to any destination point.

Expected behavior

The destination point disappears.

Current behavior

The destination point doesn’t disappear and appear again instantly.

Things I noticed that might be related to/cause the issue:

  • Disabled event is triggered twice when teleporting.

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:10 (10 by maintainers)

github_iconTop GitHub Comments

1reaction
Backer-Sultancommented, Jun 20, 2017

@thestonefox Fixed! Thank you! I think the PR is ready to merge.

1reaction
Backer-Sultancommented, Jun 20, 2017

I’ll double check.

Read more comments on GitHub >

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