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Support Windows Mixed Reality headsets in Unity 2017.2

See original GitHub issue

The Windows Mixed Reality headsets have native supported in 2017.2 so just need to get the Unity core support updated to work with that build platform:

[SDK_Description("Unity (Universal Windows Platform:Windows Mixed Reality)", null, "Windows Mixed Reality", "WSA", 6)]

(not just this is needed)

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:59 (29 by maintainers)

github_iconTop GitHub Comments

2reactions
SimonDarksideJcommented, Oct 25, 2017

As noted on the Slack. Finally got headset tracking, position and movement working. Now on to the fun part, the controllers 😛

1reaction
wikiedencommented, Dec 2, 2017

@tomwim I will test your package with HP MR Headset, I also have a Samsung HeadSet. And I will send you feedback

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