Support Windows Mixed Reality headsets in Unity 2017.2
See original GitHub issueThe Windows Mixed Reality headsets have native supported in 2017.2 so just need to get the Unity core support updated to work with that build platform:
[SDK_Description("Unity (Universal Windows Platform:Windows Mixed Reality)", null, "Windows Mixed Reality", "WSA", 6)]
(not just this is needed)
Issue Analytics
- State:
- Created 6 years ago
- Comments:59 (29 by maintainers)
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Top GitHub Comments
As noted on the Slack. Finally got headset tracking, position and movement working. Now on to the fun part, the controllers 😛
@tomwim I will test your package with HP MR Headset, I also have a Samsung HeadSet. And I will send you feedback