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Add a bunch of global tags

See original GitHub issue

For stuff like iron_ingots, iron_blocks, etc.

What namespace to use? Unfortunately, unless we use the forge namespace, eventual compat with Forge mods will be a bit difficult, but not impossible. I’m sure we could somehow link the equivalent forge tags to fabric ones somehow.

I’d suggest the namespace global, however I can definitely see a mod named Global happening so idk…

Issue Analytics

  • State:closed
  • Created 5 years ago
  • Comments:125 (52 by maintainers)

github_iconTop GitHub Comments

39reactions
falseresynccommented, Jun 28, 2019

Vote 👍 for fabric Vote 😁 for global Vote 🎉 for common Vote ❤️ for c Vote 👀 for minecraft

Until 18:00, 1 July London time

Who goes with 👎 please describe your anger in a way liach did

31reactions
LemmaEOFcommented, Aug 26, 2020

This hasn’t been productive for a long time. The community has already adopted a standard, supported by the three major resource-adding mods: Tech Reborn, Cotton Resources*, and Astromine. That standard is:

  • Tags for generic materials go in the c: namespace.
  • Tags for a specific form of a material include the material name and form, and are plural. (ex. c:iron_ingots)
  • Tags for a non-quantifiable type of material are singular. (ex. vanilla’s minecraft:wool)
  • There is no standard for the phrasing of tags used for in-world effect (ex. vanilla’s minecraft:guarded_by_piglins, minecraft:enderman_holdable, etc.), since those are typically mod-specific and don’t need unification.

This isn’t worth debating anymore, because it’s already a sollved problem. Just accept that the community existed before you got here and move on.

*Cotton Resources contains both singular and plural forms of tags for deprecation purposes; it will be removing the singular tags in the future as they should not be used

Read more comments on GitHub >

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