question-mark
Stuck on an issue?

Lightrun Answers was designed to reduce the constant googling that comes with debugging 3rd party libraries. It collects links to all the places you might be looking at while hunting down a tough bug.

And, if you’re still stuck at the end, we’re happy to hop on a call to see how we can help out.

Would it be useful to try and give a breakdown of the build size when you build? Sometimes I include a few libraries and the bundle size balloons out and I’m not too sure why, and with create-react-app wrapping webpack it’s a bit cumbersome to run these tools eg webpack-bundle-size-analyzer.

Is it worth looking into some way of displaying this when npm run build is used, similar to how gzip size is shown now?

Issue Analytics

  • State:closed
  • Created 7 years ago
  • Comments:5 (2 by maintainers)

github_iconTop GitHub Comments

12reactions
tbillingtoncommented, Oct 5, 2016

Seems source-map-explorer is a more accurate way of seeing built module size.

The data looks like this (from the visual tool). source-map-explorer

0reactions
gaearoncommented, Oct 5, 2016

@tbillington This sounds reasonable! I’ll close in favor of #798 but you are welcome to submit a pull request implementing what you suggested.

Read more comments on GitHub >

github_iconTop Results From Across the Web

Reducing the file size of your build - Unity - Manual
Keeping the file size of the built app to a minimum is important, especially for mobile devices or for app stores that impose...
Read more >
Build Size - Log File - Unity Forum
When I create a new project and a new (empty) scene, the size will be 7KB. I have read that there is a...
Read more >
Reduce your Unity Build Size with some quick shrinking Tips ...
Check out the Course: https://bit.ly/3i7lLtH-------Shrink your Unity3D project build size with a few simple tricks.
Read more >
Reduce Unity Build Size - Unity Build Report - YouTube
In this video, I will show you how you can investigate your unity build size by investigating the unity build report.
Read more >
Manual: Reducing the file size of your build - Unity
The first step in reducing the size is to determine which Assets contribute most to it, because these Assets are the most likely...
Read more >

github_iconTop Related Medium Post

No results found

github_iconTop Related StackOverflow Question

No results found

github_iconTroubleshoot Live Code

Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start Free

github_iconTop Related Reddit Thread

No results found

github_iconTop Related Hackernoon Post

No results found

github_iconTop Related Tweet

No results found

github_iconTop Related Dev.to Post

No results found

github_iconTop Related Hashnode Post

No results found