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React Native 0.62 Universal APK crashed on x86 CPU Android

See original GitHub issue

Description

I tried to build APK for Android after upgrading my project from 0.61.5 to 062, however the build universal APK crashed.

I then tried to built the APK on a fresh React Native 0.62 project and similar thing happens.

I tried the APK on several emulators. On emulators with x86 CPU it crashed but on x86_64 the APK can run without problem.

I don’t know if it is a bug in React Native or I somehow messed up my environments. I would appricate any help, thank you!

React Native version:

yarn run v1.22.4
$ D:\Codes\tryUniversalAPK\node_modules\.bin\react-native info
info Fetching system and libraries information...
System:
    OS: Windows 10 10.0.18363
    CPU: (12) x64 AMD Ryzen 5 2600 Six-Core Processor
    Memory: 19.23 GB / 31.95 GB
  Binaries:
    Node: 13.11.0 - C:\Users\Indra\AppData\Local\Temp\yarn--1585793456760-0.2610294802603219\node.CMD
    Yarn: 1.22.4 - C:\Users\Indra\AppData\Local\Temp\yarn--1585793456760-0.2610294802603219\yarn.CMD
    npm: 6.13.7 - C:\Program Files\nodejs\npm.CMD
    Watchman: Not Found
  SDKs:
    Android SDK: Not Found
  IDEs:
    Android Studio: Version  3.6.0.0 AI-192.7142.36.36.6308749
  Languages:
    Python: 2.7.17 - C:\Python27\python.EXE
  npmPackages:
    @react-native-community/cli: Not Found
    react: 16.11.0 => 16.11.0
    react-native: 0.62.0 => 0.62.0
  npmGlobalPackages:
    *react-native*: Not Found
Done in 1.32s.

Steps To Reproduce

1 Initiate New Project

  • Open terminal
  • npx react-native init tryUniversalAPK
  • cd tryUniversalAPK

2 Create an x86 CPU/ABI based emulator

  • Open Android Virtual Device Manager
  • Create virtual device with x86 CPU
  • Launch the emulator

3 Build (crashed) and Native android log

  • Open new terminal
  • adb logcat *:S ReactNative:V ReactNativeJS:V
  • Open the terminal with tryUniversalAPK directory
  • run yarn android --variant=release
  • The app will crash
  • Open the terminal with adb logcat running, it shows these errors
    --------- beginning of main
    --------- beginning of system
    04-02 08:32:42.891  8782  8782 D ReactNative: ReactInstanceManager.ctor()
    04-02 08:32:42.939  8782  8782 D ReactNative: ReactInstanceManager.createReactContextInBackground()
    04-02 08:32:42.939  8782  8782 D ReactNative: ReactInstanceManager.recreateReactContextInBackgroundInner()
    04-02 08:32:42.939  8782  8782 D ReactNative: ReactInstanceManager.recreateReactContextInBackgroundFromBundleLoader()
    04-02 08:32:42.939  8782  8782 D ReactNative: ReactInstanceManager.recreateReactContextInBackground()
    04-02 08:32:42.939  8782  8782 D ReactNative: ReactInstanceManager.runCreateReactContextOnNewThread()
    --------- beginning of crash
    04-02 08:34:32.749  9021  9021 D ReactNative: ReactInstanceManager.ctor()
    04-02 08:34:32.764  9021  9021 D ReactNative: ReactInstanceManager.createReactContextInBackground()
    04-02 08:34:32.765  9021  9021 D ReactNative: ReactInstanceManager.recreateReactContextInBackgroundInner()
    04-02 08:34:32.765  9021  9021 D ReactNative: ReactInstanceManager.recreateReactContextInBackgroundFromBundleLoader()
    04-02 08:34:32.765  9021  9021 D ReactNative: ReactInstanceManager.recreateReactContextInBackground()
    04-02 08:34:32.765  9021  9021 D ReactNative: ReactInstanceManager.runCreateReactContextOnNewThread()
    

4 Modify gradle to build APK on separate build per CPU architecture

  • Open tryUniversalAPK/android/app/build.gradle
  • change
    def enableSeparateBuildPerCPUArchitecture = false
    
    into
    def enableSeparateBuildPerCPUArchitecture = true
    
  • change
    universalApk false
    
    into
    universalApk true
    

5 Rebuild

  • cd tryUniversalAPK/android
  • run ./gradlew clean
  • cd ..
  • run yarn android --variant=release
  • The app able to run without crash
  • I noticed these in the terminal. The APK installed seems to be the app-x86-release.apk
    > Task :app:installRelease
    08:58:13 V/ddms: execute: running am get-config
    08:58:13 V/ddms: execute 'am get-config' on 'emulator-5554' : EOF hit. Read: -1
    08:58:13 V/ddms: execute: returning
    Installing APK 'app-x86-release.apk' on 'Pixel_3_API_28(AVD) - 9' for app:release
    08:58:13 D/app-x86-release.apk: Uploading app-x86-release.apk onto device 'emulator-5554'
    08:58:13 D/Device: Uploading file onto device 'emulator-5554'
    08:58:13 D/ddms: Reading file permision of D:\Codes\tryUniversalAPK\android\app\build\outputs\apk\release\app-x86-release.apk as: rwx------
    08:58:13 V/ddms: execute: running pm install -r -t "/data/local/tmp/app-x86-release.apk"
    08:58:14 V/ddms: execute 'pm install -r -t "/data/local/tmp/app-x86-release.apk"' on 'emulator-5554' : EOF hit. Read: -1
    08:58:14 V/ddms: execute: returning
    08:58:14 V/ddms: execute: running rm "/data/local/tmp/app-x86-release.apk"
    08:58:14 V/ddms: execute 'rm "/data/local/tmp/app-x86-release.apk"' on 'emulator-5554' : EOF hit. Read: -1
    08:58:14 V/ddms: execute: returning
    Installed on 1 device.
    

6 Testing the built APKs

  • Navigate to tryUniversalAPK\android\app\build\outputs\apk\release folder
  • There are five different APKs
  • I uninstalled the tryUniversalAPK app in the android emulator
  • I drag and drop the app-universal-release.apk to the emulator
  • The app crashed
  • Uninstalled the tryUniversalAPK app (this is the app-universal-release.apk) in the emulator
  • I drag and drop the app-x86-release.apk to the emulator
  • The app can run

Expected Results

The universl APK able to run without crash

ZIP file containing the built APKs

https://1drv.ms/u/s!AlfNopb2XbjM8hSS8PbpaMsL5DnN?e=hf9iRq

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Reactions:10
  • Comments:20

github_iconTop GitHub Comments

7reactions
indralukmanacommented, May 28, 2020

I found a solution from here https://github.com/facebook/react-native/issues/25923#issuecomment-594047945

I added this piece of code in android/app/build.gradle and the app can run with yarn android --variant=release and not crashing.


configurations.all {
    resolutionStrategy {
        force "com.facebook.soloader:soloader:0.8.2"
    }
}

4reactions
indralukmanacommented, Apr 2, 2020

tryUniversalAPK/android/app/build.gradle file

Only two lines were changed def enableSeparateBuildPerCPUArchitecture = true and universalApk true

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation. If none specified and
 *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
 *   // default. Can be overridden with ENTRY_FILE environment variable.
 *   entryFile: "index.android.js",
 *
 *   // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    enableHermes: false,  // clean and rebuild if changing
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = true

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'

/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", false);

android {
    compileSdkVersion rootProject.ext.compileSdkVersion

    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }

    defaultConfig {
        applicationId "com.tryuniversalapk"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 1
        versionName "1.0"
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk true  // If true, also generate a universal APK
            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
        }
    }
    signingConfigs {
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://facebook.github.io/react-native/docs/signed-apk-android.
            signingConfig signingConfigs.debug
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }

    packagingOptions {
        pickFirst "lib/armeabi-v7a/libc++_shared.so"
        pickFirst "lib/arm64-v8a/libc++_shared.so"
        pickFirst "lib/x86/libc++_shared.so"
        pickFirst "lib/x86_64/libc++_shared.so"
    }

    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }

        }
    }
}

dependencies {
    implementation fileTree(dir: "libs", include: ["*.jar"])
    //noinspection GradleDynamicVersion
    implementation "com.facebook.react:react-native:+"  // From node_modules

    implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"

    debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
      exclude group:'com.facebook.fbjni'
    }

    debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }

    debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }

    if (enableHermes) {
        def hermesPath = "../../node_modules/hermes-engine/android/";
        debugImplementation files(hermesPath + "hermes-debug.aar")
        releaseImplementation files(hermesPath + "hermes-release.aar")
    } else {
        implementation jscFlavor
    }
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
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