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react-native run ios won't start application after re-init with 0.49, XCode works

See original GitHub issue

Is this a bug report?

Yes

Have you read the Contributing Guidelines?

Yes

Environment

Environment: OS: macOS Sierra 10.12.6 Node: 8.7.0 Yarn: 1.2.1 npm: 5.4.2 Watchman: 4.7.0 Xcode: Xcode 9.0 Build version 9A235 Android Studio: 2.3 AI-162.4069837

Packages: (wanted => installed) react: 16.0.0-beta.5 => 16.0.0-beta.5 react-native: 0.49.3 => 0.49.3

Steps to Reproduce

Initing a new project works fine.

Expected Behavior

react-native run ios starts the application on the Simulator

Actual Behavior

react-native run ios starts the application on the Simulator, which crashes after splash screen, packager keeps running. Starting from XCode works.

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:16 (1 by maintainers)

github_iconTop GitHub Comments

2reactions
DavideValdocommented, Oct 19, 2017

Missed this warning:

RCTLog.js:48 Module RNFetchBlob requires main queue setup since it overrides constantsToExport but doesn’t implement `requiresMainQueueSetup. In a future release React Native will default to initializing all native modules on a background thread unless explicitly opted-out of.

0reactions
stale[bot]commented, Jan 20, 2018

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Maybe the issue has been fixed in a recent release, or perhaps it is not affecting a lot of people. If you think this issue should definitely remain open, please let us know why. Thank you for your contributions.

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