react-native run ios won't start application after re-init with 0.49, XCode works
See original GitHub issueIs this a bug report?
Yes
Have you read the Contributing Guidelines?
Yes
Environment
Environment: OS: macOS Sierra 10.12.6 Node: 8.7.0 Yarn: 1.2.1 npm: 5.4.2 Watchman: 4.7.0 Xcode: Xcode 9.0 Build version 9A235 Android Studio: 2.3 AI-162.4069837
Packages: (wanted => installed) react: 16.0.0-beta.5 => 16.0.0-beta.5 react-native: 0.49.3 => 0.49.3
Steps to Reproduce
Initing a new project works fine.
Expected Behavior
react-native run ios
starts the application on the Simulator
Actual Behavior
react-native run ios
starts the application on the Simulator, which crashes after splash screen, packager keeps running. Starting from XCode works.
Issue Analytics
- State:
- Created 6 years ago
- Comments:16 (1 by maintainers)
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Missed this warning:
RCTLog.js:48 Module RNFetchBlob requires main queue setup since it overrides
constantsToExport
but doesn’t implement `requiresMainQueueSetup. In a future release React Native will default to initializing all native modules on a background thread unless explicitly opted-out of.This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Maybe the issue has been fixed in a recent release, or perhaps it is not affecting a lot of people. If you think this issue should definitely remain open, please let us know why. Thank you for your contributions.