Support more blend modes
See original GitHub issueDescription
When applying a tint to a texture ST performs a channel-wise multiplication. Sometimes when I’m developing a theme, and creating a somewhat complex texture (contains more than one color) I need to know what colors I should choose to get the correct colors when the tint is applied.
It would be handy if ColorHelper supported more blend modes than only addition.
The syntax can look like:
Color((percent)? + Color(percent)? (!blendmode)? (@colorspace)?)?
Support Info
- ST ver.: 3211
- Platform: windows
- Arch: x64
- Plugin ver.: 3.0.0-beta.01
- Install via PC: False
- mdpopups ver.: 3.7.5
- markdown ver.: 3.1.1
- pygments ver.: 2.1a0
- jinja2 ver.: 2.10.1
Issue Analytics
- State:
- Created 3 years ago
- Comments:11 (10 by maintainers)
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Top GitHub Comments
Working blend mode command
@gir-bot remove S: triage @gir-bot add T: feature, P: maybe