Game crash with error report
See original GitHub issueEXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00958c59 attempted to read memory at 0x00000000
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:30263 /mean 999.363 /deviation 92.2436 /savereplay gpgnet://127.0.0.1:11753/9925508/CatzRuleZWorld.SCFAreplay /country US /numgames 275
Callstack: Unknown symbol (address 0x00958c59)
Last 100 lines of log…
debug: Loading module ‘\000/units/urb1106/urb1106_script.lua\000’
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debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
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warning: ACU kill detected. Rating for ranked games is now enforced.
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info: Sending game result: 7 score 1
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info: GAMERESULT : \000score 1
info: Sending game result: 4 defeat -10
info: GAMERESULT : \000defeat -10
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info: Sending stats: 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debug: Loading module ‘\000/units/ueb2304/ueb2304_script.lua\000’
warning: Error running lua script: …\gamedata\units.scd\units\urb0103\urb0103_script.lua(37): attempt to call method SetGoal' (a nil value) stack traceback: ...\gamedata\units.scd\units\urb0103\urb0103_script.lua(37): in function
StopArmsMoving’
…mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua(209): in function <…mdata\faforever\gamedata\lua.nx2\lua\cybranunits.lua:206>
[C]: in function `SetPaused’
…gramdata\faforever\gamedata\lua.nx2\lua\simutils.lua(295): in function <…gramdata\faforever\gamedata\lua.nx2\lua\simutils.lua:275>
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