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[Proposal] Tutorials

See original GitHub issue

Proposal

To encourage the use of Gymnasium and build up the RL community, I would propose that a large range of tutorials are created.

This is a list of tutorials that could be made

  • Implementation of a custom environment
  • DQN for atari implementation (doesn’t need to be fast)
  • Training an agent for the new Phys3d / Phys2d environments (brax) using pytorch or jax
  • Frozenlake training results with different map sizes
  • Gym vectorisation (gym.vector.make)
  • Training agents for the blackjack environment, it has Tuple observation space
  • How to use the action sample masking, with example from Taxi
  • Car racing, comparing agents with continuous and discrete action spaces
  • Training a deep RL agent with pytorch (with the new step API)
  • Using gym make, spec, register and registry
  • Understand the gym spaces
  • Exploring the impact of bipedal walker hardcore parameter on agent performance
  • Train an agent with stable-baselines-3
  • Train an agent with tianshou
  • Using gym for Multi-agent RL
  • Using gym for Offline RL with D4RL
  • How to render an environment
  • How to develop an environment using the gym MDP API
  • Using the gym wrappers and developing custom wrappers
  • visualising your agent with gym.utils.play
  • Understanding the gym environment checker
  • Experimenting with classic control reset options random state bounds
  • Add environment or example using the Graph space
  • Add example with entity neural network using the Sequence space

Issue Analytics

  • State:open
  • Created a year ago
  • Reactions:5
  • Comments:6 (5 by maintainers)

github_iconTop GitHub Comments

1reaction
siddarth-ccommented, Nov 11, 2022

I am working on “Training a deep RL agent with pytorch (with the new step API)”.

1reaction
kir0ulcommented, Nov 11, 2022

I’m working on the Frozenlake one, still work in progress but I hope to have it ready soonish.

Read more comments on GitHub >

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